00:00
00:00
Yoshiii343

100 Audio Reviews

64 w/ Responses

very deep, it touches my heart in a way that nothing else had
expect a lawsuit soon

FairSquare responds:

Sorry for raping your heart, will not happen again!

yes i liek wobs
'tis pretty minimal, and has that frightening feeling. The only thing that needs some changing is the melody. Maybe having some other synths take that melody bit?

la-yinn responds:

Minimal sauce, yum yum

I want to add some more basslines but I just know massive is gonna be a tit and destroy my current patch when I load up another instance. :c

thanks for the review mate

Catchy. Sounds like something you'd hear in The Sims or like those commercials trying to have that hip vibe.

DreamEater responds:

Thanks very much bro, that's exactly what I was going for ;D

The drums beats are really snappy. I love it. Though, you could lower the volume of the hats by a little bit. The snare could use some layering to make it more "denser".

If you're gonna make some sort of a progression, try removing one or more elements, adding one that hasn't been introduced, then bringing back the removed element(s).

preface.txt

First things first, that Far Cry 3's "definition of insanity" sound clip is copyrighted (even a short 5-10 second clip is a no-no), sadly; and therefore cannot be posted here on NG. You'd be better off posting the version with the voice clip on SoundCloud and posting a version without the voice clip.

Did you use FL Studio's stock kick and snare sample? It be better if you'd avoided using 'em dryly (without processing the shit out of it).

You could give the drums a bit of variation by throwing in some hi-hats, or maybe removing or adding more kicks in there.

That little break at 1:55 till 3:25 with the voice clip is...well, WAY too long. You could have made some sort of progression (adding more elements/instruments). And the cut back to the filthy wobbles, with all that tension from the previous few seconds kinda kills it. Try putting in noise sweeps, or giving that string tension some reverb.

SkullDrone responds:

Thanks for the review!

And are you sure I can't even use the the soundclip for personal non-profit reasons? Like I don't get that whole legal shit lol.

And yeah I know the break is WAY too long. But I just wanted to get the whole thing in there because it really explains the whole Insanity thing well (it makes the second drop really have a meaning, if that makes sense).

I will make changes in the percs, this is still a WIP so there is not much detail in it.

I really appreciated your review bro, thanks :)

- SkullDrone

Uh....where's the song?

Jahn33 responds:

I accidently hit submit b4 i finished sry

Considering that you've used a copyrighted sample (yes, that Spongebob clip is copyrighted), this shouldn't even be here. Either upload this on SoundCloud, or upload a version without the sample. Also, this track is heavily leaning towards house, so yeah.

As for the actual review...

After the build-up, at 0:57, the drums are too quiet. Give 'em a bit of a boost, or lower the volume of the synths. The kick could use some beefing up.

The wobble basses should be an octave lower. Or throw in another bass with a lower octave, to give it a bit of a boost.

Mr-McGifford responds:

Thanks a lot for the review! It really does help quite a bit...

I actually didn't even think of the copyright thing, thanks for pointing that out.
I'll absolutely look into some of the things you've pointed out, and see if I can get an updated version of the song back up here!

Again, thanks a lot!!!

Nice first track you've got yourself here. ^__^

The intro is very nice and calming...but that water-flow ambient sound should be a little bit quieter.
I can't help but to feel the cymbal at 1:00 hits a few milliseconds too soon.
The house break, very nicely done. Could use a variation every now and then though. Maybe a different melody every 8-16 bars, I guess?
The song ends around 4:04, but what's with the extra leftovers?

TL;DR this is a great for a first submission! You should upload more of your tracks, if you have some more.

djahmusic responds:

Thank you so much, I like this kind of ''building criticize'' you gave me... I'll try my best in the future, and yeah I have many other tracks to upload soon.. this track is my latest one btw =)

Greetings DJ A.H.

What the f.

I'll be honest, this sounds like a bunch of random sounds thrown in. I mean sure, there's that atmosphere pad thing around 0:32, but from what I'm hearing it's not really following any scale, or progression.

I don't even know what the hell is that reversed supersaw sounding this is playing.

TheAntiMatter responds:

Fair enough. Thank you.

<insert preface here>

Nice intro you have there.
The clap/snare thing at needs to shift a few milliseconds later, since it sounds a bit off (in terms of timing).
Never thought I'd say this, but the complex bit needs more wubs. This sounds more electro without those wubs, man.

DjAbbic responds:

The clap/snare is offbeat a tiny amount to make it sound fatter, so it was done on purpose.

Also, not all complextro has wubs. My inspirations, such as Wolfgang Gartner, Porter Robinson and Overwerk do not have wubs in their tracks, yet the track sounds complex.

I know that someone like Mord Fustang uses wubs, and I love it, but when I made this, I was not thinking about wubs at all, mainly because it's was influenced by complextro which had no wubs.

I'll see what I can do to incorporate some wubs in my next track though, and see how it turns out.

Thanks a lot for your review :)

Occasional musician/producer.

Age 28

Joined on 3/8/12

Level:
18
Exp Points:
3,564 / 3,600
Exp Rank:
14,875
Vote Power:
6.03 votes
Audio Scouts
9
Rank:
Police Lieutenant
Global Rank:
5,040
Blams:
202
Saves:
1,571
B/P Bonus:
14%
Whistle:
Bronze
Medals:
520