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Yoshiii343

99 Audio Reviews

63 w/ Responses

Yo.

- The track is pretty loud, so you might wanna take it down a notch.
- That bass is pretty buzzy. Too buzzy.
- The synth playing the melody at 0:22 could have it's high frequencies cut a little.
- It doesn't loop cleanly. If you're using FL Studio, before you export the track there is a setting (Looping mode) where you can either choose to leave the remainder, wrap it, or cut it. I'm not sure what DAW you used to make this though. :/

freaksy101 responds:

Alot of those were done intentionally. Also I used audio sauna to make it.

intro.txt

Man, your drums are pretty...thin. I'd suggest using different samples for it. Also, somehow I got the feeling you added too much reverb to it.

The song is pretty repetitive...and quiet. Maybe a different melody, some variations of the beat, and a little bump for the volume would do some good.

I don't know why, but I feel like the background's (I don't know a better word for it) a mess partially caused by the reverb on the drums, and something else that I can't really put my finger on.

Also, the lower frequencies is almost nonexistent in the track. Throw in a sub bass for good measure.

hoorayjay responds:

Thank you for you review! It is quiet because I didn't master it (because i don't know how lol). The background thing is a point I haven't heard before, I'll make sure to look into it.
This was just a test for mixing styles of music, so thank you!

Uh-huh.

- Well, this actually belongs in Techno more than anywhere else...
- That melody and beat is very repetitive.
- What's up with that transition at 0:26?
- So, I've heard some samples in this track which is; an air raid siren, a bomb being dropped, (what I think is) an explosion, a guy singing(?), and a...crying baby? The first 3 I can let it slide since it related the track to it's name (albeit used pretty badly), but what does the last 2 samples has to do with air raids? Or wars?

'Sup.

- The intro could be a bit shorter.
- The transition around the first minute needs improvement. Either get rid of the vocal sample, adjust the timing of the vocal sample's delay, or throw in the breaks as soon as the sample ends.
- That off-beat break gets repetitive very quick.
- That outro is just whack, yo.

But other than that, it sounds very nice. :3

Hello!

- At first I thought this was hardcore techno, but I guess it's not and this point is pretty much pointless.
- This track could use a pad, and some low basses. It feels really hollow, if that makes sense.
- Some reverb and delay on some of the synths would give this track a lot more depth.
- Add a few more seconds of silence to not let it have such an abrupt end.

Hi!

- Okay, the volume on this is loud. Like WAY too loud. Go easy on the volume. There's too much clipping.
- That bass/every other synth is too distorted, take that easy too.
- If it's any consolation, I like the melody the super saw is playing.

accies responds:

Hi, thanks for the feedback, my intention was for this song to be loud and in-your-face and for the synths to be quite harsh and gritty although I may have overcooked it with the volume and the compressors. Have sussed that though so will upload the newer less-distorted version shortly :)

Hello.

- Try replacing that distorted synth you use as a bass (the one before the drop) with a non-distorted sub bass.
- You should lower the volume of the synths during the drop. It's very loud.
- Some white noise (or pads. Basically something that adds to the higher frequencies) could do this track some good.
- Them wobbles could use some tightening of the LFOs.

Hi!

- At first I thought that this was a remix of some track from Crash Bandicoot, but I guess not. It does sound inspired by it though.
- That sound at 1:55 could has it volume lowered though.
- I really love the percs in this.

Rekuiem responds:

Niiiice, means when I worked on this I was picking up on some influences I wanted to incorporate. I love Crash Bandicoot music, and when I did this one I was trying to get into a groove that was reminiscent of its style while keeping it my own. The mixing never got finalized but I am an eager sharer and the projects are always ready to fix. Thanks for that suggestion I'll remember it when I go back to it to polish. I was really starting to get more intimate with my percussion so I'm glad you dig them!!!

Oookay.

- Go easy on that volume, man. Or the distortion, I don't know. Some bits are really loud (and I've set the volume to 15). Like for that intro. And the sweep/riser thing. And the super saw.
- That drum needs some hat patterns.
- You could throw in some pads or white noise to fill up the higher frequencies since in some parts of the track (like at 02:19), it sounds really empty.

etK responds:

Thanks for the constructive review.
It's true that I could have added hats, but I choose to make the kick and snare more powerfull, without any other sound. Mayve I should have added hats at the second half of every drop.
Same for the empty part, it's on purpose, to let nothing but the experiment of a tempo changing from dubstep tp drum n bass, I felt like it didnt need any melodies, only the drum and the bass.
For the distortion, I get that you can not enjoy it, but personnaly I do, and for the volume yes I could have reworked on it a bit.
Thanks again :) You can listen to the other tracks of the album if you enjoyed that.

Hello!

- First thing I noticed that the snare is too quiet. Make it a bit louder.
- The volume of the synth playing the melody at 0:30 should be lower and has a bit of reverb or delay added to it. It sticks out in a bad way.
- This track could really use some low-end bass. And not the "wub-wub" kind. Add a sub bass to fix that.

Hope this helps!

Anaklosmos responds:

Thanks a lot bud! I'll get it all fixed up and get it updated! XD

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