yes i liek wobs
'tis pretty minimal, and has that frightening feeling. The only thing that needs some changing is the melody. Maybe having some other synths take that melody bit?
yes i liek wobs
'tis pretty minimal, and has that frightening feeling. The only thing that needs some changing is the melody. Maybe having some other synths take that melody bit?
Minimal sauce, yum yum
I want to add some more basslines but I just know massive is gonna be a tit and destroy my current patch when I load up another instance. :c
thanks for the review mate
Catchy. Sounds like something you'd hear in The Sims or like those commercials trying to have that hip vibe.
Thanks very much bro, that's exactly what I was going for ;D
preface.txt
First things first, that Far Cry 3's "definition of insanity" sound clip is copyrighted (even a short 5-10 second clip is a no-no), sadly; and therefore cannot be posted here on NG. You'd be better off posting the version with the voice clip on SoundCloud and posting a version without the voice clip.
Did you use FL Studio's stock kick and snare sample? It be better if you'd avoided using 'em dryly (without processing the shit out of it).
You could give the drums a bit of variation by throwing in some hi-hats, or maybe removing or adding more kicks in there.
That little break at 1:55 till 3:25 with the voice clip is...well, WAY too long. You could have made some sort of progression (adding more elements/instruments). And the cut back to the filthy wobbles, with all that tension from the previous few seconds kinda kills it. Try putting in noise sweeps, or giving that string tension some reverb.
Thanks for the review!
And are you sure I can't even use the the soundclip for personal non-profit reasons? Like I don't get that whole legal shit lol.
And yeah I know the break is WAY too long. But I just wanted to get the whole thing in there because it really explains the whole Insanity thing well (it makes the second drop really have a meaning, if that makes sense).
I will make changes in the percs, this is still a WIP so there is not much detail in it.
I really appreciated your review bro, thanks :)
- SkullDrone
Nice first track you've got yourself here. ^__^
The intro is very nice and calming...but that water-flow ambient sound should be a little bit quieter.
I can't help but to feel the cymbal at 1:00 hits a few milliseconds too soon.
The house break, very nicely done. Could use a variation every now and then though. Maybe a different melody every 8-16 bars, I guess?
The song ends around 4:04, but what's with the extra leftovers?
TL;DR this is a great for a first submission! You should upload more of your tracks, if you have some more.
Thank you so much, I like this kind of ''building criticize'' you gave me... I'll try my best in the future, and yeah I have many other tracks to upload soon.. this track is my latest one btw =)
Greetings DJ A.H.
<insert preface here>
Nice intro you have there.
The clap/snare thing at needs to shift a few milliseconds later, since it sounds a bit off (in terms of timing).
Never thought I'd say this, but the complex bit needs more wubs. This sounds more electro without those wubs, man.
The clap/snare is offbeat a tiny amount to make it sound fatter, so it was done on purpose.
Also, not all complextro has wubs. My inspirations, such as Wolfgang Gartner, Porter Robinson and Overwerk do not have wubs in their tracks, yet the track sounds complex.
I know that someone like Mord Fustang uses wubs, and I love it, but when I made this, I was not thinking about wubs at all, mainly because it's was influenced by complextro which had no wubs.
I'll see what I can do to incorporate some wubs in my next track though, and see how it turns out.
Thanks a lot for your review :)
Occasional musician/producer.
Age 28
Joined on 3/8/12